Mauricio Redondo - Environment Artist 
 

Here's the final version for my school specialization project.

We had roughly two months to produce something of our liking and I chose to create a character with a fast transport vehicle and an environment to showcase them in. It was all made for games in mind.

During this project I had to learn the Unreal 3 Engine from scratch so it was a challenge trying to research all I could about it and still produce a final result that I was satisfied with.

Programs used:

  • Autodesk Maya
  • Zbrush
  • UDK
  • Photoshop

Metalwall, sand and gridfence textures belong to Epic Games.

 
 
 
 
  Mauricio Redondo - Environment Artist
     
  Mauricio Redondo - Environment Artist  
     
  Mauricio Redondo - Environment Artist  
     
  Mauricio Redondo - Environment Artist  
     
  Mauricio Redondo - Environment Artist  
     
  Mauricio Redondo - Environment Artist  
 
Copyright 2010-2012 Mauricio Redondo